Factorio: Seamless Space-Saving Blueprints (14×14 tiles)

Factorio: Seamless Space-Saving Blueprints (14×14 tiles)

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Seamless Space-Saving Blueprints (14×14 tiles)

There are many examples in Factorio download game related to how to build up something on a small and cramped location by only using the substation range of 14×14 tiles.

Please Note!

You should construct on a 14×14 tiles grid at the start. Also, don’t create anything inside the first setup until you can unlock upgrades. It is the best way for you to utilize the space effectively or make the own production better from the beginning stage to the end instead of rebuilding it.

Aside from that, you need to remember that all of the blueprints can turn in 90-degree steps so as to activate from every direction.

Stone Furnace (at the beginning)

You are able to embark on your job in Factorio steam with a simple 14×14 Furnace setup. In which, the iron or copper ore along with the coal line will come from the middle right of the grid and move to the left. It’s very easy to upgrade the production by putting more of this setting on the left or right side.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

According to what you see in this example, the iron plates will head to the upper and lower side of the grid. It can attach to the next part continuously.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Steel Furnace (Midgame)

In Factorio steam game, the melting plays an important role. It’s possible for you to learn much more about how to excellently use your 14×14 grid for the Steel Furnace!

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

You can’t find any remarkable difference to the stone furnace.

This setup will apply many different belts or inserters with electric poles.

Once again, it is completely seamlessly upgradable.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Electric Furnace (Endgame)

If you unlock the substation and the electric furnace in Factorio game, you are allowed to build space saving setups. The first example that we will mention is the Electric Furnace. It needs enough electricity to operate. In this case, you may not want to need the coal line anymore. Meanwhile, the electric furnace is not as fast as the Steel Furnace. But, you can use modules on it to boost.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Beacons are used around the 14×14 grid. Copy the setup if you’d like. It will be suitable on four sides.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

After that, you possess an ideal space saving melting production while you just need one substation for each 14×14 grid and no electric pole. For this example, you will know that it is similar to what you have four setups seamlessly combined. The electricity will be from the substations only.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Other Furnace Usage

You have to adjust the income material.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

The same setup will be used. The income line to iron plates will be set. And you can obtain steel plates. You can take it for stone, bricks, copper ore, copper plate, etc.

Assembling Machine (1 item Income)

It is regarded as a fun part of the Factorio download game. It is the exciting arrangement which is compatible to assembling machines. You can replace furnaces with these machines.

Example 1: Iron Gear Wheel

Income: Iron Plate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Example 2: Copper Cable

Income: Copper Plate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Assembling Machine (2 Items Income)

It’s not difficult for you to pick out which one gets which item! Next, you should place 8 Long Handed Inserters between the middle inserters. Then, the assembling machines will approach both lines.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Example: Piercing Rounds Magazine

Income: Steel Plate/ Copper Plate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Assembling Machine (3 Items Income)

Don’t let this make you feel confused! Just check which item that you will need most. After that, this one should receive the full line while the other 2 items must be shared with another line. It’s still utterly seamlessly.

Example: Advanced Circuit

Income: Electronic Circuit, Plastic Bar, Copper Cable

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Assembling Machine (4 Items Income)

It may be the most complicated part in the assembling machine item of Factorio steam game. It needs to be both lines instead of only one line which has to store two items.

Example: Science Pack 3 (Blue Juice)

Income: Battery, Advanced Circuit, Filter Inserter, Steel Plate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Assembling Machine (Fluids Income)

It’s not easy for you to cope with that less space and fluids! You’d better clear the top and the bottom beacons first. You can use modules inside the assembler if necessary.

Example: Electric Engine Unit

Income: Engine Unit, Electronic Circuit, Lubricant

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Set the lubricant source on the top and the bottom or left and right side of the grid. It is a seamless build.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Solar Panels/ Accumulators

In Factorio online, you can explore how to use the substation 14×14 grid for solar panels and accumulators in a separate method or in combination.

Example 1: Solar Panels separate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

You can walk between the Solar Parks. It is seamless!

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Example 2: Accumulator separate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

It is considered as the full usage of the 14×14 grid and faultless seamless.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Example 3: Solar Panels and Accumulator combination

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

The combination of solar panels and accumulator will fully use the grid. It has the nearly optimal ratio. It is a seamless connection to the next part.

Oil Refinery, Storage Tanks, and Battery Production Example

This item will indicate how to control the substation 14×14 grid for Oil Refinery in Factorio download game. It also contains the example for Battery Production.

Part 1: The Oil Refinery

Income: Crude Oil, Water

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Part 2: The Storage Tanks

Income: Heavy Oil, Light Oil or Petroleum Gas

Alternate Incomes: Sulfuric Acid, Lubricant, Water

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

These parts can be combined inside the substation’s range. Check the Battery Production example to uncover how the Petroleum Gas looks for its way to the Sulfur Chemical Plant as well as how the Sulfuric Acid runs into the Sulfuric Acid Tank and into the Battery Production then.

And at the end (Top Left), the battery will flow into a Storage Box.

Income: Crude Oil, Water, Iron Plate, Copper Plate

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

If you set Storage Tanks between the production lines, you can gain a good stock overview. Besides, you will always have a little reserve when you get low on a liquid.

You can use 9 14×14 Substation Grids in Total. The substation between the storage tanks is the cause of a connection to the upper production line.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

This is a clear connection scheme.

Complete Production Lines in 1 Grid

Enjoy the examples involving how to effectively utilize the small place that Factorio steam game gives to you.

Example 1: Science pack 1 (Red Juice)

Income: Iron Ore, Copper Ore

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

It’s fairly obvious for you to understand how the raw materials coming from the right side. Both are melted to change into the iron plate and copper plate. Iron Plate will transform to Iron Gear Wheel. Next, everything will move to the last assembler. With a Filter Inserter on the lower left, the red fluid will come to you.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Example 2: Science Pack 2 (Green Juice)

Income: Iron Ore, Copper Ore

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Raw materials come from the right and become melted from the top to the bottom. On the top, it will change to copper cable and moves down to the Electronic Circuit Assembler. Iron Plate on the bottom will turn into Iron Gear Wheel. It splits into (Green Card), Belt and Inserter Production.

Iron Gear Wheel will go to Belt and Inserter.

Belt and Inserter will head down on the left to the Green Juice Assembler.

Raw materials will find the way to seamlessly connect to the left.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

For blue juice

It will not run on one grid. You can share two grids and add the purple juice. Thus, it still counts as one production line for each substation grid.

This example is not very successful. It is an experiment.

It will work more or less with Speed Modules.

Extra Example: Science Pack 3 & 4 (Blue & Purple Juice)

Income: Iron Ore, Copper Ore, Coal, Petroleum Gas, Water

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Take a look at how Iron, Copper, Coal, Petroleum Gas and Water will arrive from the right side.

The Purple Juice will require a box only.

You can escort the raw materials to the left for seamless connection.

The liquids will lead to a dead end.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Now, you can bring all of the juice to thirsty scientists.

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

The End

These are some final pictures for you.

The Oil production line by ChrisG

Factorio: Seamless Space-Saving Blueprints (14x14 tiles)

Inserter Production Line which requests Logistic Robots for the Red Card

Thanks for reading! 

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